Categories of interactive fiction (redux)

October 18, 2007 at 6:33 pm (Interactive Fiction)

I have taken one of my old posts and tweaked it.

Visual model of interactive fiction

There are some changes from the last version.

1. I placed interactive poetry more ambiguously this time; I’m still not sure where it goes. It’s essentially a genre that doesn’t exist yet.

2. I do still wish I had an official name for “advanced hypertext”. I believe some of the Japanese “visual novel” works fall into the category, but I just don’t know enough about them to say more.

3. I simplified “keeping track of world state” into “world model” and “no world model”. What I mean is that some information is kept over the session; a CYOA book typically doesn’t care what previous parts of the book you’ve visited, whereas a Gamebook may require the interactor to keep a detailed log.

I made this revision because I am going to be referring back to this chart fairly soon in my survey of Nick Montfort’s dissertation.

2 Comments

  1. Modeling » Categories of interactive fiction (redux) said,

    October 18, 2007 at 9:45 pm

    [...] unknown wrote an interesting post today onHere’s a quick excerptI believe some of the Japanese “visual novel” works fall into the category, but I just don’t know enough about them to say more. 3. I simplified “keeping track of world state” into “world model” and “no world model”. … [...]

  2. Narrative Variation (part 5) « Renga in Blue said,

    October 23, 2007 at 7:26 pm

    [...] back at my model of interactive fiction types, Astronomy Without a Telescopedefines as a “chatterbot”. However, there ends up being [...]

Post a Comment