Categories of interactive fiction (redux)
I have taken one of my old posts and tweaked it.
There are some changes from the last version.
1. I placed interactive poetry more ambiguously this time; I’m still not sure where it goes. It’s essentially a genre that doesn’t exist yet.
2. I do still wish I had an official name for “advanced hypertext”. I believe some of the Japanese “visual novel” works fall into the category, but I just don’t know enough about them to say more.
3. I simplified “keeping track of world state” into “world model” and “no world model”. What I mean is that some information is kept over the session; a CYOA book typically doesn’t care what previous parts of the book you’ve visited, whereas a Gamebook may require the interactor to keep a detailed log.
I made this revision because I am going to be referring back to this chart fairly soon in my survey of Nick Montfort’s dissertation.
Modeling » Categories of interactive fiction (redux) said,
October 18, 2007 at 9:45 pm
[...] unknown wrote an interesting post today onHere’s a quick excerptI believe some of the Japanese “visual novel” works fall into the category, but I just don’t know enough about them to say more. 3. I simplified “keeping track of world state” into “world model” and “no world model”. … [...]
Narrative Variation (part 5) « Renga in Blue said,
October 23, 2007 at 7:26 pm
[...] back at my model of interactive fiction types, Astronomy Without a Telescopedefines as a “chatterbot”. However, there ends up being [...]