Archive for November 2007

New IF dissertation from Jeremy Douglass   1 comment

Command Lines: Aesthetics and Technique in Interactive Fiction and New Media The PDF weighs in at 418 pages. The range of the dissertation includes media other than textual IF; Figure 1 is of Shadow of the Colossus.

Posted November 27, 2007 by Jason Dyer in Interactive Fiction

Worlds Apart: On Waiting   1 comment

I’ve been playing Worlds Apart by Suzanne Britton (I’ll write a full review when I’m done) but I wanted to mention one issue now: there’s a lot of waiting. The waiting is of three types. The first is in conversation. The conversation is somewhat cutscene-based. There are things your characters will say you have no [...]

Posted November 26, 2007 by Jason Dyer in Interactive Fiction

Where I got stuck in Lost Pig   3 comments

There were three specific points I got stuck playing Lost Pig. They were all essentially my fault, but I thought it might be instructive to mention them. I give complete spoilers for several puzzles, so don’t read these unless you’ve finished the game.

Posted November 20, 2007 by Jason Dyer in Interactive Fiction

Which work in progress should I finish?   8 comments

I’ve got two major projects in progress: Madrigals of Love and War, and another secret one. However, those still need a lot of work I’d like to push to finish something. I have three shorter works in progress hanging around. All of them are of a science fiction flavor. I’d like to have at least an alpha (playable to the end on a walkthrough) version done by the end of the [...]

Posted November 18, 2007 by Jason Dyer in Interactive Fiction

IFComp 2007: Lost Pig   Leave a comment

Well, this review *was* up. I’m not sure what happened to erase it. Anyhow, last review!

Posted November 14, 2007 by Jason Dyer in Interactive Fiction

IFComp 2007: The Immortal   Leave a comment

Review after the jump.

Posted November 14, 2007 by Jason Dyer in Interactive Fiction

IFComp 2007: Gathered In Darkness   1 comment

Review after the jump.

Posted November 12, 2007 by Jason Dyer in Interactive Fiction

IFComp 2007: My Mind’s Mishmash   Leave a comment

First I give a general review, then after some spoiler space I go into specifics about a puzzle in Episode 3.

Posted November 9, 2007 by Jason Dyer in Interactive Fiction

IFComp 2007: My Name is Jack Mills   Leave a comment

My Name is Jack Mills describes itself as “An Interactive Pulp Fiction”.

Posted November 9, 2007 by Jason Dyer in Interactive Fiction

IFComp 2007: Orevore Courier   Leave a comment

Spoiler warning: I give a clarification to one of the puzzles and give general solving advice.

Posted November 7, 2007 by Jason Dyer in Interactive Fiction

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