IFComp 2007: Press [Escape] to Save

November 4, 2007 at 11:07 pm (Interactive Fiction)

Permalink 2 Comments

IFComp 2007: Varkana

November 4, 2007 at 6:51 pm (Interactive Fiction)

Review after the cut.

Read the rest of this entry »

Permalink No Comments

IFComp 2007: In The Mind Of The Master

November 3, 2007 at 4:00 pm (Interactive Fiction)

The intro to this game mentions that playing it with SCARE is 99% close to the real experience, but it causes textual errors to crop up. I’d recommend the ADRIFT Runner if you’re using Windows.

This review has slight spoilers for the ending.

Read the rest of this entry »

Permalink No Comments

Pac-Txt

November 2, 2007 at 11:26 pm (Interactive Fiction)

Yes, it’s time for Pac-Man: The Text Adventure.

You awaken in a large complex, slightly disoriented. Glowing dots hover mouth level near you in every direction. Off in the distance you hear the faint howling of what you can only imagine must be some sort of ghost or several ghosts.

Ok, so it’s more like Wumpus or something. It tries to be a literal translation, unlike Adam Cadre’s Pac-Man as drug addict story.

Permalink No Comments

IFComp 2007: Fox, Fowl and Feed

November 2, 2007 at 3:52 am (Interactive Fiction)

Review down below.

Read the rest of this entry »

Permalink 1 Comment

IFComp 2007: A Matter of Importance

November 1, 2007 at 11:07 pm (Interactive Fiction)

This review is a two-parter: first I give a general review without spoilers, and then after some space I comment on one puzzle and specifics of the ending.

Read the rest of this entry »

Permalink 3 Comments

IFComp 2007: Eduard the Seminarist

November 1, 2007 at 4:42 pm (Interactive Fiction)

It’s time to go back to the early 19th century for Eduard the Seminarist.

Read the rest of this entry »

Permalink No Comments

Next entries »