House of the Seven Gables: Dewitched   5 comments

From The Captain 80 Book of Basic Adventures by Robert Liddil. I think the cover is supposed to be the hero tentatively entering the haunted house, but it just reminds me of the axe scene from The Shining.

From The Captain 80 Book of Basic Adventures by Robert Liddil. I think the cover is supposed to be the hero tentatively entering the haunted house, but it just reminds me of the axe scene from The Shining.

Out of the two wandering enemies (the ghost which wants one of your treasures and the ghoul who just kills you) I managed to defeat the latter:

gableghoulend

Unfortunately, doing so triggers a bug which causes the inventory slot to not be properly reduced, causing inventory capacity to drop by one. This would not be such a problem if more ghouls didn’t drop by unannounced.

I also defeated a witch; after destroying the witch you’re no longer trapped in the house. In this spirit of my “solve it yourself” Acheton puzzle, I’ll give an inventory list and let you figure it out:

VALUABLE RECIPES
SILVER CANDLESTICKS
BEAUTIFUL ROSE
SULTON’S DAGGER
OLD RUSTY AXE
FRESH GARLIC
SOME CHEMICALS
BUCKET OF WATER
BANANA PEEL
TEST TUBE OF FLUID
PRICELESS REMBRANT
SPARKLING DIAMOND

Finishing the game was truly odd. Clearly there were adventures to collect, but there was no obvious place to put them. I tried the living room in front of the exit, typed SCORE, and noted it went up. That’s wildly meta.

gablesend

There were still plenty of loose ends, but knowing Hassett’s strange red herrings from his last game, I’m not sure if there’s anything to them.

1.) I never did defeat the ghost, but it seemed like it would only appear if I had treasure, so I waited until late in the game before I moved treasures around. Both solutions at the CASA Solution Archive just expect the player to rush through without meeting either the ghost or the ghoul.

2.) Occasionally, for no apparent reason, my score would start dropping by 10 points each turn. I have no idea why this was happening. Negative numbers are possible.

3.) #2 might be related to a black cat which — if you attempt to take it — will teleport somewhere else, where you can attempt the same routine. It doesn’t seem to have any use or relevance other than atmosphere.

4.) The compass starts off as a “shiny new compass” but ends up as a “tarnished old compass” throughout the trip. I don’t know when it happens or if it’s significant in some way.

gablesfinalmap

(Click the image above for my final map. Notice the only addition from my last map is that going down from the top of the staircase does not bring you to the bottom, but rather an entirely different area. Sigh.)

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Posted April 13, 2015 by Jason Dyer in Interactive Fiction

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5 responses to “House of the Seven Gables: Dewitched

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  1. Drop peel?

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